Guides
8 guides to the rules behind ordering, review stars, popularity and staff, worked through with the formulas from the game code.
- How customers choose a venue and what they orderCustomers pick a venue by popularity, then one in-stock dish or drink within 30 points of your best item. After a dish, 80% add a drink. What that means for your menu.
- Dish satisfaction explainedValue, rarity, price and customer-group weights, the +10 from local favorites, the price cliff above a group's budget, and the price cap at each venue level.
- Review stars and level-upsThe full star formula, where your stars actually come from, the penalties that cost the most, and the 4.0 and 4.5 averages the top venue levels need.
- PopularityWhy your single best dish (squared) matters most, how menu size and drinks count, how reviews feed in, and how to raise popularity with each customer group.
- Staff: skills, wages and schedulingWhat every skill level does for service quality, meal quality, cleaning and buying, how hourly wages and happiness work, and practical shift planning.
- Weather and market eventsHow rain and snow cost stars at uncovered seats, how the forecast works, and what shortages and surpluses do (and don't do) to your venue.
- Quests and choices you can't undoA spoiler-free look at how quests start, move forward, fail and reward you, and how to avoid locking yourself out.
- Your first week: a practical playbookA day-by-day checklist for a new venue: menu, prices, staff, reviews and growth, with links to the guide behind each step.